﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Policy;
using System.Text;
using System.Threading.Tasks;
using 垃圾小游戏.class1;

namespace 垃圾小游戏.class2
{
    internal class EndScence : BeginOrEndBaseScence
    {
        public EndScence()
        {
            strTitle = "你噶了！";
            strone = "要不要再试一次喵~~";
            strtwo = "试个屁！哪儿凉快哪儿呆着去！(งᵒ̌皿ᵒ̌)ง⁼³₌₃(给你一拳)";
        }
        public override void EnterJDoingSomthing()
        {
           if (nowSelndex == 0)
            {
                Game.ChangeScence(E_ScenceType.Game);
            }
           else
            {
                Environment.Exit(0);
            }
        }
    }
}
